skip to content

about & FAQ

who are we?

GoodGood Sidekick is a walking, talking, game system developed by YES! inc. with a focus on family togetherness. Featuring their original character, GoodGood Sidekick is the culmination of years of story, character, animation, and technological development. He first appeared in the With Love app, where kids would exchange stories with animated characters and practice social-emotional communication skills. The app was an early step toward Sidekick: a way to develop the technology, character, and story until GoodGood was ready to step out of the screen entirely.

The YES! team is based in Michigan and met during the development of With Love, motivated by the idea of using technology to improve human connection. Now, having brought their technology into physical form, the team has fully realized their vision, turning physical spaces into a shared place for play. In developing GoodGood Sidekick, YES! has assembled an advisory team of industry leaders across the media and entertainment industry, including former Pixar Director Dan Scanlon (Monsters University, Onward), former Pixar Producer Galyn Susman (Ratatouille, Toy Story 4, Lightyear), entertainment executive Geneva Wasserman, former Sesame Workshop VP Miles Ludwig, and Michigan State University professor Dr. Fashina Aladé, who is a leading researcher on young children's learning from media.

our commitment to safety

Safety and privacy are vital to our creative process, and GoodGood Sidekick has been designed with family safety in mind. Every story, animation, and game is hand-made, never generated, with fun, child safety, and empathy skill-building in mind. While AI is used to connect countless lines of dialogue and story details into personal responses, nothing else is generated. In addition, GoodGood Sidekick is built to play offline, without an internet connection, meaning no personal data ever leaves your home. Read more about our safety policies here: safety

FAQ

Based on our original character GoodGood, a curious space traveler, Sidekick is a 3 foot tall game system that can get up, talk and play with you. He leads families through interactive games, and stories that embrace the physical world we all share.

From dance parties to yoga or mysteries around the house, Sidekick comes with a variety of interactive games designed to get everyone standing, laughing, and dancing together!

GoodGood is an employee of the space corporation, Notification Central. He was sent on a mission into Earth’s orbit alongside a crew of his friends. Seeing Earth outside his window, GoodGood became eager to explore the planet up close and connect with it’s inhabitants. So, he built “Sidekick” with the crew’s help. While he controls Sidekick from his satellite in Earth’s orbit, he is eager to meet families up close and learn about life on Earth through games, stories, and more.

GoodGood Sidekick cannot “see” — he simply recognizes shapes and patterns in the space to navigate. Outside of game time, GoodGood’s microphone will be turned off, meaning he cannot hear you. In order to play, Sidekick must first be turned on, only then will he be able to listen in to the conversation.

The system that GoodGood uses to walk on Earth is called the “Sidekick,” both because it helped GoodGood see Earth up close, but also because it allowed him to be the sidekick to families and the experiences they share together.

GoodGood Sidekick comes with 5 active, multiplayer games. These include:

  • Dance Party: GoodGood calls out the dance moves for you to follow.
  • Here Now: A laid back yoga session, whenever you need time to relax.
  • Whodunnit: Discovering clues around your home, you and GoodGood will piece together a mystery.

No game will play out the same way twice, giving you and your family the chance to keep playing! More games will be announced in the future.

You can control GoodGood Sidekick using voice commands, or by using a bluetooth remote.

GoodGood Sidekick was designed for kids ages 6-9, but it’s made for the whole family to experience together, whether you’re 6 or 106! Local multiplayer games with the whole family are GoodGood’s forte.

Texture, articulation, and color all make up our human world. However, as technology further distances us from our physical spaces, screen-based entertainment feels like an individual, often isolating experience. GoodGood Sidekick is our way to embrace the physical space as a place for entertainment, play, and family togetherness.

No, GoodGood Sidekick is here to explore and play with the whole family. He isn’t capable of doing chores or providing personal assistance, such as helping with homework.

Our main focus is human connection and creativity. All stories, animation, and games are designed by humans and never rely on generated content. While GoodGood Sidekick will generate personal responses based on our hand-written databases of dialogue, story, and character content, every line of dialogue is based in human-written content. Learn more about our stance on AI here: artists over robots

GoodGood Sidekick is built for fully offline experiences, and does not require an internet connection. In the future, optional internet usage may be offered in order to distribute content updates. Sidekick will never use the internet to collect information or generate dialogue.

Yes, GoodGood Sidekick never collects or sells data, and operates without ever needing an internet connection. All story, character, animation, and game content is built into the system, meaning Sidekick never uses the internet to access unfiltered information, keeping interactions safe, secure, and private.

GoodGood Sidekick comes with 1 removable outfit, directional microphone array, stereoscopic vision, high quality dual speakers, a full color “magic dome” visual display, 20 degrees of freedom (4 in the arms, 6 in the legs).

  • Battery Life: About 2 active hours between charge.
  • Height: 3.5 Feet.
  • Weight: 35 Pounds.

As we continue to develop GoodGood Sidekick, these specs are subject to change with evolution in the technology. What will never change is our core focus on family games and togetherness.

YES!, short for Yes Everything S’Possible is an entertainment robotics company based in Michigan. They believe that human connection and creativity is the most vital aspect of technology, and strives to make the physical spaces we all share a place for play.

Our first product, With Love, enabled YES! to develop and improve their interactive technology and finally bring GoodGood into physical form, where he can interact with entire families at once.

still curious? say hello